![]() Vault Dwellers can collect tons of CAPS when exploring the Wasteland for a few hours. The most efficient way of collecting CAPS behind collecting resources though, is through sending your Vault Dwellers out into the Wasteland. You'll also earn a few caps each time one of your dwellers gains a level. LUNCHBOXES often contain cards with 100 or sometimes even 500 CAPS and Weapons and Outfits can be sold for a profit. There are several other ways to earn CAPS though. Each time one of your production rooms is collected you have a chance to gain a handful of CAPS depending on the Luck stat of the Dweller's in that particular room. EDIT2: I had a deathclaw attack today, in a survival vault with only 36 dwellers.CAPS are gained through collecting resources and completing objectives.It seems that there is no difference in training times, level up exp, or buildings costs.Not sure if there are more differences when exploring the wasteland. Also it seems there is more or higher radiation damage. EDIT:Just checked my log, it seems that the damage done by creatures in the wasteland is higher in survival mode. ![]() I have the feeling that damage by accidents (fire, molerats, radroaches) is higher, but not sure about this.Less Ressources available (not sure if only production is lower or also the usage is higher? also dont know exact numbers).(dont know exact numbers here also, but at least the starting quests give less caps then in normal mode) 4 raiders attack in survival instead of 3 in normal.If dwellers die in survival, they can not be revived.Accidents happen more often in Survival mode (dont know the factors/numbers for the probabilty of an accident that are used in survival and normal game).So far i could see some differences and find some information about this in web, but i could not find a complete reliable list for this. ![]() What are the differences between the survival mode and the normal game in Fallout Shelter?
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